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Home » Monster Hunter Wilds Fans are Skeptical After Updated System Requirements Call for Frame Generation
Monster Hunter Wilds system requirements
Image Source: Capcom via The Nerd Stash

Monster Hunter Wilds Fans are Skeptical After Updated System Requirements Call for Frame Generation

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By Sid Natividad on February 18, 2025 Monster Hunter Wilds, News

Monster Hunter Wilds is less than a month away from release, so it only makes sense for Capcom to release an updated table of system requirements for the PC. The previous beta test was rather rife with performance issues. So, if you’re worried that Monster Hunter Wilds will give your PC trouble, well, perhaps keep worrying since some fans have spotted a worrying detail about the system requirements involving Frame Generation.

The information itself came from Capcom’s website and benchmark page for Monster Hunter Wilds. Under the benchmark page, you can now see a more detailed breakdown of the system requirements, and good samaritans have tabulated the data further with a row that specifically says:

“This game is expected to run at 60 fps (with Frame Generation enabled)”

Here’s the full table with the necessary notes:

Monster Hunter Wilds system requirements
Image Source: Capcom

So while Monster Hunter Wilds won’t have mandatory raytracing, unlike Doom: The Dark Ages or Assassin’s Creed: Shadows, you will still want a Frame Generation-enabled GPU or basically some of the latest RTX cards from Nvidia (RTX 4000 or 5000). The more eyebrow-raising part is how the game expects you to use Frame Generation just to reach 60 FPS when that kind of tech is meant to be used if you’re already reaching 60 FPS or above.

Using Frame Generation lower than 60 FPS will introduce input lag or control delays, making the game feel more sluggish despite hitting ideal framerates. Hence, too many of the comments on forums such as ResetEra and even Reddit are already expecting poor performance for Monster Hunter Wilds.

Comment
byu/Fidler_2K from discussion
innvidia

So, while the game’s updated system requirements have slightly lower hardware demands compared to four months ago, there’s still the fear of poor optimization. The game also doesn’t explicitly tell whether the 60 FPS target includes raytracing or path-tracing (more advanced light simulation).

Somewhat Expected for a Monster Hunter Game on PC

Granted, Monster Hunter Wilds, having a presumed poor optimization is somewhat on-brand as its predecessor, Monster Hunter Worlds, is one of the most demanding games of its generation.

Moreover, the game’s previous beta test, as we mentioned before, quickly became a meme due to its legendary visual issues and glitches. Some players surmise that the game’s optimization will stay that way until release and thus become worried about their gaming rigs.

Still, the Monster Hunter Wilds benchmark tool is out and is actually free so you can see for yourself how your gaming PC will perform. It’s somewhat big for a benchmark tool since it requires 25 GB but it’s free anyway, and the 

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Sid Natividad
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